Tag: News
[PCW] N3. vs. exS(wL) [Win]
by babE on Mar.07, 2009, under Results
Badlands 5-4

Granary 3-0

Really nice game tonight
very tight :p thanks to Crink and blue for mercing and Crunchy for trialing
[PCW] N3. vs. cR. [Win]
by babE on Mar.07, 2009, under Results
Badlands 8-0

Thanks to Crink, Blue for mercing and Crunchy for trialing
gg guys
[PCW] N3. vs. Rangers [Win]
by babE on Mar.06, 2009, under Results
Fastlane 4-1

We only played one serious map tonight against these guys… After fastlane we played dustbowl and egypt and was really not serious at all and i have no comments on that :p fun playin, gg
[PCW] N3. vs. Rangers [Lose]
by babE on Mar.05, 2009, under Results
Badlands 2-3
[Missing screenshot]
Granary 2-3

gg guys, much better than the last game against these guys! and thanks to m1neraL for mercing
[PCW] N3. vs s7 [Lose]
by babE on Mar.02, 2009, under Results
Badlands - 2-5

Granary - 1-4

Overall - 0-6
Close game
gg guys!
N3Clan.co.uk
by admin on Feb.17, 2009, under News
This website is now located at N3Clan.co.uk and no more deprecated links should be used. I’m sure you will find some around the website, however, so if you do, please report them to us using our Contact Forum, or email me!
Thanks
New TF2 Update Last Night
by babE on Feb.17, 2009, under News
Last night Team Fortress 2 had another update, with some changes regarding the demoman. It was not however the upcoming scout patch. Here is the list of updates from last nights patch:
Updates to Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
* Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)
o Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman
* Moved the unlockable system over to the new item backend:
o Added a warning dialog to the loadout screen telling clients when the server they’re on could not get their loadout
* Made “tf_damage_disablespread” a replicated convar, so clients can see the value of it on the server they’re connected to
* Renamed “mp_stalemate_at_timelimit” to “mp_match_end_at_timelimit”, to better explain its function now that stalemate is optional
* Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden
* Server tags can now be used to include or exclude servers from the list
Team Fortress 2 and Day of Defeat: Source
Protected several more commands from client exploitation
Cheers, babE!
Posting PCW Results
by admin on Feb.17, 2009, under News
All clan members are now able to create articles, and see all the articles posted to the site. This means that you can add PCW results, rather than me having to do it all the time, and you can submit other posts you would like to be posted to the website for review, and they can go up. You should write it in the same style as I do, and you can even copy and paste from one of my results posts as a template. The category should always be ‘results’ and not uncategorzied, and you should add tags for the post in the same way I do: again use mine as a template. If someone could volunteer as the main person to post PCW results that would be good, as I think at the moment I am doing more than enough for you guys

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